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Unreal Engine 4.x Projects

Explore the world of professional game development with Unreal Engine 4 in this project-based video
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Content

Platform: Udemy
Video: 8h 52m
Language: English
Next start: On Demand

Table of contents

Description

If you want to do more with Unreal Engine 4 and dive deep into theamazing capabilities that it has to offer, then this video is the rightchoice for you. In this video, you will learn how to create 2 differentUnreal Engine 4 games.
The design complexity of each game increases gradually to give you acomplete overview of Unreal Engine 4 and its amazing features. You willlearn to implement advanced shading techniques, create stunninggraphics, leverage the rendering power of Unreal Engine to get the bestout of it.
The experience of creating a variety of games from scratch will helpyou get a clear grip on Unreal Engine 4 and enable you to become a progame developer with Unreal Engine 4.
About The Author
Mike Sill is a 3D Artist from Cleveland, OH, working in Los Angeles, CA. He has used Epic’s Unreal Engine since 2007 and professionally since 2012. Mike has had the honor of working alongside the likes of Jesse Schell, Patrick Hanenberger, and Dan Gregoire. Mike currently works as an Engine Artist making pre-viz and post-viz sequences for theme parks, Hollywood films, and AAA videogame titles.
Some of Mike’s notable works

•Mike was in charge of the Hero SHD Agent customization and loadout as well as others. He set dressed environments and handled lighting for many shots. Among other tasks were rendering snowfall, as well as exporting/importing motion capture and other prop, vehicle, and camera animations.•Mike set dressed the launch bay, sculpted planets, and procedurally generated the entire 37,000km terrain of Terra Nova. The Ride was rendered with the awesome power of Unreal Engine 4.

You will learn

✓ Understand the foundation of Unreal Engine 4
✓ Get hands-on with beginner to advanced-level visual scripting via Unreal Blueprints
✓ See how to modify Unreal game assets to fit your design
✓ Get involved in Unreal material creation, giving your game that extra edge
✓ Get to grips with advanced problem solving, and how to think Unreal
✓ Know how to quickly implement changes to your game

Requirements

• This video takes a project-based approach. Over the course of the video, you’ll create 2 complete games with increasing levels of difficulty. We use illustrative examples to help you out in your own game creation process.

This course is for

• The ideal target audience for this video would be game developers with basic knowledge of object oriented programming. They should have some previous working experience with Unreal Engine 4.
Tech Knowledge in Motion
Packt has been committed to developer learning since 2004. A lot has changed in software since then – but Packt has remained responsive to these changes, continuing to look forward at the trends and tools defining the way we work and live. And how to put them to work.
With an extensive library of content – more than 4000 books and video courses -Packt’s mission is to help developers stay relevant in a rapidly changing world. From new web frameworks and programming languages, to cutting edge data analytics, and DevOps, Packt takes software professionals in every field to what’s important to them now.
From skills that will help you to develop and future proof your career to immediate solutions to every day tech challenges, Packt is a go-to resource to make you a better, smarter developer.

Packt Udemy courses continue this tradition, bringing you comprehensive yet concise video courses straight from the experts.
Browse all courses by on Coursemarks.
Platform: Udemy
Video: 8h 52m
Language: English
Next start: On Demand

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