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Unreal Engine: An Advanced Real Time Arch Viz Project

Use Unreal Engine to generate photo real stills / animations, architectural walkthroughs and interactive VR experiences
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Content

Platform: Udemy
Video: 5h 9m
Language: English
Next start: On Demand

Table of contents

Description

*Latest Software
**More content being added regularly
***NOTE: This is a project based course in which a large amount of 3d content will be provided to your for download. The content is yours to use for the course and other purposes. (No resale)
Content Provided to Students:
•Complete house model (3ds Max + V-Ray / 3ds Max + Corona / .fbx / sketchUp)
•All necessary texture maps / materials
•Various furniture models with all materials applied
•Various object models with materials
•Foliage Models
•Models / Materials can be used in both 3ds Max and UE4 (also in .fbx and sketchUp)
•All models are UVW mapped / unwrapped as necessary

COURSE OUTLINE
In this course, you will learn everything you need to know about architectural visualization using real time technology with Unreal Engine (UE4), the most advanced and professional real time tool available to arch viz artists (It’s also free). You will also make use of Datasmith, a tool designed to translate your 3d rendering projects into real time (projects can come from 3ds Max, Revit, SketchUp, etc.) The course will be split into several large sections, with some sections coming later as software and techniques evolve.
SECTION I:
In the first part of the course, the focus will be on transitioning an existing 3d rendering project into real time UE4. You will learn to achieve photo realism with your materials, lighting and post-processing, all using built-in real time tools. From there, students will generate photo realistic animations and renderings that render in REAL TIME! No more waiting for overnight renderings. Change your camera motions, object animations, camera / lighting effects all with immediate feedback.
Topics included:
•importing using datasmith
•UE4 materials
•Lighting techniques and settings
•Perfect light bakes
•Fixing Errors
•Photorealism
•Animating Cameras and Objects
•Level Sequencer
•Lighting with HDRI
•Foliage / Landscaping
•Much More
SECTION II:
In this section, students will convert and optimize their scene for desktop navigation so that it can be shared with others, and navigated in real time on any computer. We will explore interactivity in this section and start learning about blueprints. Students will also learn to use the UE4 widget system to create interactive menus, buttons, etc.
SECTION III:
Students will optimize their project for VR navigation using a headset. We will look at specific interaction blueprints for VR, and approach the project in a way that gives the best interactive and immersive experience.

You will learn

✓ Take your 3d project into Real Time in minutes
✓ Render photorealistic stills and cinematic animations in real time
✓ Navigate a fully rendered environment with keyboard + mouse or VR headset
✓ Understand advanced lighting and material techniques in UE4
✓ Optimize your scenes for export onto any platform
✓ Achieve photorealism in real time software
✓ Package your project for Windows on desktop or VR headset
✓ Learn the essential settings for quality, optimization, visual impact, etc.

Requirements

• A Basic understanding of the Unreal Engine 4 will be helpful, but not absolutely necessary
• A computer that can install and run UE4, preferably with a decent video card

This course is for

• Arch Viz artists that want to be on the cutting edge of the latest technologies in the industry
• UE4 enthusiasts who want to use real time for architecture
• Anyone who wants to better understand how real time and VR can be integrated into their 3d workflow
• Architects and artists that need a better, more effective way to communicate their ideas
Digital Artist & Instructor – 3ds Max / V-Ray / Photoshop
  Digital Artist – 3ds Max & Photoshop 
          Adam has been working as a professional (and award winning) 3d artist for over 10 years, but his expertise does not stop there.  He has also authored / illustrated a children’s book, and created graphics for numerous mobile games.  He has expert knowledge in the following programs: 
3ds Max
Mudbox
Photoshop
V-Ray
After Effects
Unreal Engine 4
Various other software programs and plugins
    Most importantly, he has dedicated himself to lifelong learning, and he loves to teach others as well. 
    From the artist: 
    “I mostly work in the Architectural Visualization industry.  This a  career which I almost entirely taught myself, and have perfected over several years.  In order to save you the trouble of learning the hard way, like I did, I wan’t to offer my expertise to you.” 
    Join one of Adam’s courses today to benefit from his years of experience creating high-end, professional graphics. 
    *Follow the social links to connect with Adam on the internet.  Keep up to date with the latest course discounts, and free resources available from Adam. 
Browse all courses by on Coursemarks.
Platform: Udemy
Video: 5h 9m
Language: English
Next start: On Demand

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