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The Beginner’s Guide to Artificial Intelligence in Unity

A practical guide to programming non-player characters for games.
4.6
4.6/5
(2,167 reviews)
36,758 students
Created by

9.6

CourseMarks Score®

10.0

Freshness

8.6

Feedback

9.6

Content

Platform: Udemy
Video: 10h 48m
Language: English
Next start: On Demand

Top Artificial Intelligence courses:

Detailed Analysis

CourseMarks Score®

9.6 / 10

CourseMarks Score® helps students to find the best classes. We aggregate 18 factors, including freshness, student feedback and content diversity.

Freshness Score

10.0 / 10
This course was last updated on 6/2022.

Course content can become outdated quite quickly. After analysing 71,530 courses, we found that the highest rated courses are updated every year. If a course has not been updated for more than 2 years, you should carefully evaluate the course before enrolling.

Student Feedback

8.6 / 10
We analyzed factors such as the rating (4.6/5) and the ratio between the number of reviews and the number of students, which is a great signal of student commitment.

New courses are hard to evaluate because there are no or just a few student ratings, but Student Feedback Score helps you find great courses even with fewer reviews.

Content Score

9.6 / 10
Video Score: 9.2 / 10
The course includes 10h 48m video content. Courses with more videos usually have a higher average rating. We have found that the sweet spot is 16 hours of video, which is long enough to teach a topic comprehensively, but not overwhelming. Courses over 16 hours of video gets the maximum score.
The average video length is 5 hours 26 minutes of 212 Artificial Intelligence courses on Udemy.
Detail Score: 9.7 / 10

The top online course contains a detailed description of the course, what you will learn and also a detailed description about the instructor.

Extra Content Score: 9.9 / 10

Tests, exercises, articles and other resources help students to better understand and deepen their understanding of the topic.

This course contains:

13 articles.
72 resources.
0 exercise.
0 test.

Table of contents

Description

Do your non-player characters lack drive and ambition?  Are they slow, stupid and constantly banging their heads against the wall? Then this course is for you.  Join Penny as she explains, demonstrates and assists you in creating your very own NPCs in Unity with C#. All you need is a sound knowledge of Unity, C# and the ability to add two numbers together.
In this course, Penny reveals the most popular AI techniques used for creating believable character behaviour in games using her internationally acclaimed teaching style and knowledge from over 25 years working with games, graphics and having written two award winning books on games AI. Throughout, you will follow along with hands-on workshops designed to teach you about the fundamental AI techniques used in today’s games.  You’ll join in as NPCs are programmed to chase, patrol, shoot, race, crowd and much more.
Learn how to program and work with:
•vectors
•waypoints
•navmeshes
•the A* algorithm
•crowds
•flocks
•animated characters
•vehicles
Contents and Overview
The course begins with a detailed examination of vector mathematics that sits at the very heart of programming the movement of NPCs. Following this, systems of waypoints will be used to move characters around in an environment before examining the Unity waypoint system for car racing with AI controlled cars.  This leads into an investigation of graph theory and the A* algorithm before we apply these principles to developing navmeshes and developing NPCs who can find their way around a game environment.  Before an aquarium is programmed complete with autonomous schooling fish, crowds of people will be examined from the recreation of sidewalk traffic, to groups of people fleeing from danger. Having examined the differing ways to move NPCs around in a game environment, their thinking abilities will be discussed with full explanations and more hands-on workshops using finite state machines and behaviour trees.
The follow-along workshops included in the course come with starter Unity asset files and projects complete with solutions.  Throughout, there are also quizzes and challenge exercises to reinforce your learning and guide you to express your newfound knowledge.
At the completion of this course you will have gained a broad understanding of what AI is in games, how it works and how you can use it in your own projects.  It will equip you with a toolset to examine any of the techniques presented in more depth to take your game environments to the next level.
What students are saying about this course:
•This has been my favourite Udemy-Unity course so far. It took me from literally 0% knowledge of how game AI is achieved, and took me to a whole new level. Waypoints, pathfinding, state machines, etc etc etc are all covered in-depth and will reveal the magic (spoiler alert: it isn’t magic) behind making your computer characters seem like they really have a mind of their own.
•Oh My God. I love her way of teaching things. I haven’t finished this course yet. But all i can say is that it is another brilliant course from her. Artificial intelligence by itself is a tricky thing to do. And before starting this course i never thought that i will understand anything in it. But i was wrong. With her style of teaching, you will learn how to move your characters in an ”intelligent“ way. This course is perfectly sliced and the pace is wonderful.

You will learn

✓ Design and program NPCs with C# in Unity
✓ Explain how AI is applied in computer games
✓ Implement AI-related Unity Asset plugins into existing projects
✓ Work with a variety of AI techniques for developing navigation and decision making abilities in NPCs

Requirements

• You should be familiar with C# and the Unity Game Development Engine.

This course is for

• Anyone interested in learning how to program their own non-player characters (NPCs).
• Anyone interested in seeing how artificial intelligence is applied in computer games.

How much does the The Beginner's Guide to Artificial Intelligence in Unity course cost? Is it worth it?

The course costs $15.99. And currently there is a 20% discount on the original price of the course, which was $19.99. So you save $4 if you enroll the course now.
The average price is $18.0 of 212 Artificial Intelligence courses. So this course is 11% cheaper than the average Artificial Intelligence course on Udemy.

Does the The Beginner's Guide to Artificial Intelligence in Unity course have a money back guarantee or refund policy?

YES, The Beginner’s Guide to Artificial Intelligence in Unity has a 30-day money back guarantee. The 30-day refund policy is designed to allow students to study without risk.

Are there any SCHOLARSHIPS for this course?

Currently we could not find a scholarship for the The Beginner's Guide to Artificial Intelligence in Unity course, but there is a $4 discount from the original price ($19.99). So the current price is just $15.99.

Who is the instructor? Is Penny de Byl a SCAM or a TRUSTED instructor?

Penny de Byl has created 29 courses that got 20,896 reviews which are generally positive. Penny de Byl has taught 132,058 students and received a 4.7 average review out of 20,896 reviews. Depending on the information available, Penny de Byl is a TRUSTED instructor.
International Award Winning Professor & Best Selling Author
Hi, I’m Dr Penny de Byl.  I’m a full stack developer of most things computer sciency and academic with a true passion for teaching.  I’ve been teaching others about games development, programming, computer graphics, animation and web design for over 25 years in universities in Australia and Europe at the full professor level. I’ve also consulted for Unity, SAE, the Australian Institute of Entertainment and Wikitude. My best selling textbooks including Holistic Game Development with Unity are used in over 100 institutions world-wide.  My graduates work at companies like Apple, Ubisoft, LinkedIn and Deloitte Digital.
I have an honours degree in computer graphics and a Ph.D. in artificial intelligence for games characters.  Over the course of my career I’ve won numerous awards for teaching excellence at the state, national and international levels including the Australian Learning and Teaching Council’s Excellence in Teaching Award and the Unity Mobile Game Curriculum Competition. My approach to teaching computer science and related fields is project-based giving you hands-on workshops you can immediately get your teeth into.
I want you to leave my virtual classroom fully armed with a toolkit of skills for life-long learning.  I’m excited to now be focussing my efforts full-time on Udemy to bring my years of knowledge and experience to those eager to learn about technology.

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9.6

CourseMarks Score®

10.0

Freshness

8.6

Feedback

9.6

Content

Platform: Udemy
Video: 10h 48m
Language: English
Next start: On Demand

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