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RealFlow 10 lessons

Collection of video tutorials on creating dynamics and fluid simulation.
(97 reviews)
500 students
Created by


CourseMarks Score®







Platform: Udemy
Video: 13h 31m
Language: English
Next start: On Demand

Table of contents


Fluid simulation is a special section of visual effects. The simulation process has a large number of features.
The liquid has a number of properties that are not presented in other systems. And we have a deal with density, viscosity, pressure and even surface tension. All this greatly affects on the result. And if you also take into account the different scale of the simulations — from drops of dew on the leaf to the giant tsunami, it becomes clear — why it is so difficult to create such things in CG.
Some 3D packages have their own tools for fluid simulations Houdini — Fluid Solver, 3ds max — PhoenixFD plugin, Maya — Bifrost, Cinema4D — RealFlow plugin.
But, unlike them, RealFlow was created directly for this kind of simulation — liquid. From the first versions, it has a big changes and every time it becomes more interesting and diverse in terms of tools and opportunities.
In this package, using the example of various scenes, I’ll try to show you the possibilities of the program in different situations, using different particle systems, tools and scales.

You will learn

✓ Learn to work in the best fluid simulation program — RealFlow
✓ Learn basics of fluid simulations theory
✓ Know about main parameters and settings
✓ How to do large-scale simulation with a huge amount of particles, and small-scale scenes with different viscosity settings
✓ Make import-export information between RealFlow and 3D packages


• In this lessons we will learn all from the beginning, so you don’t need to have any special knowledge from RealFlow.

This course is for

• FX artist, interested in fluid simulations
FX artist, Compositor
I work in the industry since 2009. Initially created FX for television and commercials. After that begin to work with movies. The main direction is the visual effects and compositing. Co-founder and teacher in the school of computer graphics. The author of many lessons from 3ds max, Houdini, RealFlow, After Effects, Nuke.
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Platform: Udemy
Video: 13h 31m
Language: English
Next start: On Demand

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