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Model and Texture a Radio Prop for Video Games Using 3ds Max

Learn to create a high-poly clock asset in 3ds Max, and learn to create the final low poly and textures!
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Content

Platform: Udemy
Video: 8h 15m
Language: English
Next start: On Demand

Table of contents

Description

Learn the complete pipeline for creating a game asset from start to finish! In this course, we’ll take a nostalgic dip into the past by recreating an authentic 1930’s home radio. We’ll begin by constructing our high polygon mesh (often called sub-d modeling), utilizing several methods to create the base mesh and accompanying finer details. Once that is complete, we’ll use our original high poly as a base mesh to create our low poly mesh.
We’ll then UV unwrap the mesh to create clean UVs. We’ll take the info from the High Poly model to render out our normal maps, and the UV layout will be used as the schematic for creating the texture in Photoshop. We’ll complete the radio asset with finishing touches in the material, which should provide a complete “A-to-Z” foray into the 3D art creation pipeline.
(Students – please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)
More about the Instructor:
Stephen Wells is an expert 3D modeler for characters, props, vehicles, weapons and environments and have created both high and low polygon assets for game productions. He has over 20 years experience in creating a variety of game assets for several different genres (fantasy, sci-fi, combat, superheroes, horror, etc) using 3ds Max, Maya, Photoshop, ZBrush, Mudbox, Topogun, and XNormal. As an enthusiastic instructor, he loves creating video tutorials on a wide variety of subjects to help students better their skillsets.

You will learn

✓ Learn the complete pipeline for making a game asset with today’s art standards in mind
✓ Learn to model high poly and low poly game assets using 3ds Max
✓ Learn UVW Unwrapping, Texturing, and rendering for game assets

Requirements

• Autodesk 3ds Max
• Adobe Photoshop or a similar image editing program

This course is for

• Beginners to game asset modeling
• Anyone interested in learning the basics of 3d modeling for games or film
High Quality 3d and Game Art Training by Industry Pros!
3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film – or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!
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Platform: Udemy
Video: 8h 15m
Language: English
Next start: On Demand

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