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Make a Multiplayer Shooter in Unity

Build an online multiplayer top-down shooter (Unity 2017.4 LTS)
4.7
4.7/5
(484 reviews)
7,157 students
Created by

8.3

CourseMarks Score®

6.5

Freshness

8.8

Feedback

9.0

Content

Platform: Udemy
Video: 5h 40m
Language: English
Next start: On Demand

Top Unity courses:

Detailed Analysis

CourseMarks Score®

8.3 / 10

CourseMarks Score® helps students to find the best classes. We aggregate 18 factors, including freshness, student feedback and content diversity.

Freshness Score

6.5 / 10
This course was last updated on 2/2019.

Course content can become outdated quite quickly. After analysing 71,530 courses, we found that the highest rated courses are updated every year. If a course has not been updated for more than 2 years, you should carefully evaluate the course before enrolling.

Student Feedback

8.8 / 10
We analyzed factors such as the rating (4.7/5) and the ratio between the number of reviews and the number of students, which is a great signal of student commitment.

New courses are hard to evaluate because there are no or just a few student ratings, but Student Feedback Score helps you find great courses even with fewer reviews.

Content Score

9.0 / 10
Video Score: 8.4 / 10
The course includes 5h 40m video content. Courses with more videos usually have a higher average rating. We have found that the sweet spot is 16 hours of video, which is long enough to teach a topic comprehensively, but not overwhelming. Courses over 16 hours of video gets the maximum score.
The average video length is 12 hours 40 minutes of 335 Unity courses on Udemy.
Detail Score: 8.7 / 10

The top online course contains a detailed description of the course, what you will learn and also a detailed description about the instructor.

Extra Content Score: 9.9 / 10

Tests, exercises, articles and other resources help students to better understand and deepen their understanding of the topic.

This course contains:

3 articles.
38 resources.
0 exercise.
0 test.

Table of contents

Description

Important Note:  Unity has announced future de-support for Unity Networking (formerly known as UNET).  However, these tutorials should continue to work using Unity 2017.4 LTS and still provide a solid background in networking concepts.
Unity is currently reworking a completely new Netcode solution for multiplayer.  This should not be available until 2021 at the earliest.    This tutorial is available for those who want to learn networking concepts in Unity, but understand the framework for networking will change to a new technology next year.
This course is not compatible with Unity 2019 or Unity 2020.  Advanced students can continue to use the UNET syntax with later versions of Unity using the Mirror plugin, but no support for this solution is given. If you want to enroll in this course we recommend using 2017.4 LTS in order for the lectures to work properly.
Please see the GameAcademy[dot]school blog for updates.
This is a short course designed to introduce you to Unity’s Networked Multiplayer system.
In it, we’ll create a small tank arena shooter where we introduce:
•Unity’s Multiplayer Networking High Level API (HLAPI)
•NetworkIdentity and NetworkTransform, to  
•Remote Actions, such as Commands and ClientRPCs
•SyncVars and SyncVar hooks
•NetworkManager, and NetworkManagerHUD
•NetworkStartPosition

We will learn how to make our simple player drive around an arena level and connect with more than one player over a network.  
This is an introduction to networking concepts as well as several components specifically made for Unity Multiplayer Networking.
Note: this course is designed for Mac and PC standalone (Multiplayer over LAN Network) and does not cover mobile devices.

You will learn

✓ Create a multiplayer, networked game using Unity’s Multiplayer Networking
✓ Build a tank arena game with top-down shooter mechanics

Requirements

• A Mac or PC running Unity Personal Edition 5.3 or above
• A second networked Mac or PC for LAN Play (optional)

This course is for

• Developers with working knowledge of Unity 3D and C#
• This is NOT a beginning course. Do not enroll in this course without some experience in Unity 3D and C#

How much does the Make a Multiplayer Shooter in Unity course cost? Is it worth it?

The course costs $17.99. And currently there is a 28% discount on the original price of the course, which was $24.99. So you save $7 if you enroll the course now.
The average price is $15.3 of 335 Unity courses on Udemy.

Does the Make a Multiplayer Shooter in Unity course have a money back guarantee or refund policy?

YES, Make a Multiplayer Shooter in Unity has a 30-day money back guarantee. The 30-day refund policy is designed to allow students to study without risk.

Are there any SCHOLARSHIPS for this course?

Currently we could not find a scholarship for the Make a Multiplayer Shooter in Unity course, but there is a $7 discount from the original price ($24.99). So the current price is just $17.99.

Who is the instructor? Is Wilmer Lin a SCAM or a TRUSTED instructor?

Wilmer Lin has created 8 courses that got 4,462 reviews which are generally positive. Wilmer Lin has taught 29,681 students and received a 4.7 average review out of 4,462 reviews. Depending on the information available, Wilmer Lin is a TRUSTED instructor.
Technical Artist and Game Developer
Wilmer Lin is a 3D and visual effects artist with over fifteen years of industry experience in film and television. He has trained tens of thousands students over the course of a decade.

Now an independent game developer and educator, Wilmer helps aspiring gamedevs learn technical art and the craft of programming, using Unity3D, Maya and Photoshop.
















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8.3

CourseMarks Score®

6.5

Freshness

8.8

Feedback

9.0

Content

Platform: Udemy
Video: 5h 40m
Language: English
Next start: On Demand

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