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Learn to Animate! Complete guide to animation principles

This is a beginner's guide to animation. You will learn everything you need to know in order to be able to animate objects, text, and even characters. If you...
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Platform: Skillshare
Video: 2h 34m
Language: English
Next start: On Demand

Table of contents

Description

This is a beginner’s guide to animation. You will learn everything you need to know in order to be able to animate objects, text, and even characters.

If you want to learn how to animate from scratch, you can start right here with this course. I’ve made this course for complete beginners, so if you’ve never heard of a key frame or you don’t know what a timing chart is, then this course is for you.  I also think this course will be great for anyone who has a fair idea of animation, someone who is a beginner animator, and has been using software to make things move around, but who would like to really know the fundamentals and core principles in order to bring their animation to the next level.

These core principles of animation will set you up for life as an animator. You will learn step by step how to create realistic and appealing motion; plus you’ll learn why specific animation techniques effectively bring objects to life. And importantly you’ll learn when to apply them to your work.

I use Adobe Animate in this course to teach you how to animate. But there are free options that you can use to follow along; and I cover these options in the first part of the course. What you’ll be studying is basic frame by frame hand drawn animation. This is the best way to learn these principles. And don’t worry if you think that you can’t draw, we are working with basic shapes to animate – to literally bring those shapes to life.

What’s covered in this course

Whether you want to ultimately work in 3D, motion graphics or 2D animtion, you will need to know the things like

  • easing in and out of key frames

  • how to create an ease,

  • why you need to do that – and when you should apply it.

You’ll also learn skills that will not only make you an animator, but will make sure you are a really good animator – skills such as

  • timing and spacing

  • squash and stretch

  • working in arcs

  • working with timing charts

  • how to animate with anticipation, overshoot and settle

You will learn

The course works progressively towards two final projects. These are important animation projects in every school or university curriculum. In these projects you will progress from key frames to fluid and dynamic character animation.

The first project is the Bouncing Ball. In this important project you will apply principles of Timing, Spacing, Squash & Stretch.

The second project is the Character Jump. In this project you apply principles of anticipation, overshoot and settle; plus you will practice working with timing charts.

Requirements

There is no prerequisite, anyone can begin this course.. This course is also great for beginners without any Adobe Animate knowledge.

This course is for

This course is suitable for beginners.
Artist, Illustrator, Instructor
Artist, Illustrator, Instructor
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Platform: Skillshare
Video: 2h 34m
Language: English
Next start: On Demand

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