This course offers a comprehensive framework to understand and practice game design.
At the end of this course, you will have the tools and thinking process to understand why some games are fun and keep players playing for a long time, while others fail.
WHAT YOU WILL LEARN…
•Understand the role of the game designer and other roles in game development
•How to keep improving as a game designer and what skills you need
•What are game parts, mechanics and dynamics and understand the language of games
•Harness the power of Design Thinking to better Empathize, Ideate and Prototype your games.
•Use Psychology to understand your players and how they perceive your game
•What is a GDD
•What is a game pitch
•How to communicate your game idea to your team
•How math and probability works in board and video games
•Create simulations using Google Spreadsheets to test your game early
•Use random, procedural generation and systems thinking to create systemic gameplay to design games that are interesting to play and watch.
•Analyze real and game systems to create meaningful games by relating players with their surroundings and experiences
HOW WILL YOU PRACTICE WHAT YOU HAVE LEARNED
•You will create 3 board games and will transform 1 video game into a board game
•Each board game is exclusively designed so you can practice what you have learned in the specific chapter
•You can use and modify these board games to showcase your skills in your portfolio
What is NOT included in this course…
•Art asset creation