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Explosion, using particles in Houdini

Particle explosion, Pyro simulation
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Content

Platform: Udemy
Video: 3h 20m
Language: English
Next start: On Demand

Table of contents

Description

An example, how we can create an explosion with particles system in Houdini 17. Also, will simulate a dust wave. As an option, create a multiple explosions using wedge. And at the end, besides the mantra render, I`ll show you how to export information for visualization into another render engine (Arnold in this case) or 3D software (3Ds max was used for final render in video).

You will learn

✓ How to create explosions in Pyro
✓ Use particles as a source for explosions inside v.17
✓ Create multiple explosions, using wedge
✓ Setup Pyro shader
✓ Export simulation results in to another software

Requirements

• No special requirements, we`ll create all from scratch to the final result.

This course is for

• FX artist, Houdini users
FX artist, Compositor
I work in the industry since 2009. Initially created FX for television and commercials. After that begin to work with movies. The main direction is the visual effects and compositing. Co-founder and teacher in the school of computer graphics. The author of many lessons from 3ds max, Houdini, RealFlow, After Effects, Nuke.
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Platform: Udemy
Video: 3h 20m
Language: English
Next start: On Demand

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