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Create a 90’s Point and Click Adventure Game with Unity

In this course we will create a short Point &amp Click Adventure game (Monkey Island, Full Throttle) from scratch in Unity. You will learn about object orien...
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Content

Platform: Skillshare
Video: 11h 41m
Language: English
Next start: On Demand

Table of contents

Description

In this course we will create a short Point & Click Adventure game (Monkey Island, Full Throttle) from scratch in Unity. You will learn about object oriented programming and have an overall better understanding of C#.

We will provide you with all the assets needed to create the game (including 3d models, audio), feel free to use these assets in your own games. 

We will also discuss the concepts and advantages using Object-Oriented approach, such as Inheritance, and also discuss Editor Scripting heavily to create a custom inspector for ease of development. We will also delve into Entity State concept, where every entity instance state can be saved, so it will persist on each sessions, multiple save system with thumbnail on each entry base on the last screenshot, and also we will learn about baking light for the scene.

Basic knowledge in Unity API C# is required.

Who is the target audience?

  • Anyone who wants to learn how to make games

  • Indie game developers

  • Game Developers

  • Game enthusiasts

  • Unity developers

You will learn

For the project, all you need to create is a simple and short Adventure game as shown in the course.

Try to make the game around 5-10 minutes long for a new player. Also try to have at least 4 different scenes, and you can use free assets from Unity asset store for the environment (https://assetstore.unity.com/).

And if possible, You can submit a screenshot of the game, and also the build game in zip so I and the other student can play it (you can include every files from the build, but the *.pdb files should be removed, as this file is not needed for the game play, more instruction about the build files: https://docs.unity3d.com/Manual/WindowsStandaloneBinaries.html)

Requirements

Basic knowledge of Unity 3D is required to start this course, as this is an intermediate level course.

This course is for

This course was made for intermediate-level students.
Game Developer, 3D Artist & VFX Artist
Game Developer, 3D Artist & VFX Artist
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Platform: Skillshare
Video: 11h 41m
Language: English
Next start: On Demand

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