Do you want to create your own iOS 3D game?
You don’t know where to start?
Are you ready to jump right into the exciting world of SceneKit?
If YES this course is for you!
What’s the course about and how is it structured?
This course is the meant for advanced developers looking to create 3D games using SceneKit framework and Swift.
In this course we will learn how use Scenekit to create a 3rd person game, how to control the hero character and how to battle with enemy golems.
The course covers :
Learn how to:
•Load 3D models to your project•Control characters using a D-Pad•Control camera•Manage character’s altitude to climb stairs•Use various animations•Use SpriteKit as SceneKit’s overlay•Detect collisions•Stop character movement when hit walls•Math functions that can be used to any game or application•Make enemies detect and follow the character•Battle with enemies (do and take damage)
The course consists of :
4 hours of video lectures with code from scratch
Xcode files for download
This course can be completed in a couple of weeks.
Why to follow this course?
If you want to create your own SceneKit game from scratch or use this code to upgrade your existing game this course is for you!
If you want to learn how how game logic works this course is for you!
If you want to learn how to move – rotate a game character If you want to learn how
If you want to learn about collisions If you want to learn
Who can follow this course ?
This course is meant for advanced Swift developers.
Basics of Swift language is not covered.
How to create 3D game assets is not covered, all game assets are created from Game Assets Designers.
Copyright © Valsamis Elmaliotis 2018