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Cinema 4D – Basic Course Vol.1

How to realize an animated video by Cinema 4D, Mudbox, Photoshop, After Effects and Premiere
4.6
4.6/5
(4 reviews)
47 students
Created by

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CourseMarks Score®

2.8

Freshness

8.7

Feedback

8.9

Content

Platform: Udemy
Video: 3h 31m
Language: English
Next start: On Demand

Table of contents

Description

This course is about 3D graphics with the aim to realize an animated video for the motion graphics field by using Cinema4D
Into it 2 rolling dices are took as instance to pass through the main production phases starting from scratch. So will be possible for beginners to know how to move into the 3D graphics field.
You don’t have to be expert into the terminology: into the course there are specific command with really specific names, but the course is focused more on the workflows than the single command or the single software version, so you’ll be able to apply all the acquired knowledge on any likewise contexts.
The course is organized by videos and are available to download the textures used into the project.
To end the course, it is needed 1 week.
The course is divided in 2 main areas: the first show how to realize a static rendering, the second how to animate objects and build a video.
So the starting topics are related to modeling and texturing, to pass in time at rigging, animation curves and rendering of animated sequences.
The softwares used are:
– Cinema4D: modeling, lighting, cameras, materials and animation.
– Photoshop, Mudbox: texturing
– After Effects, Premiere: Compositing and editing.
This course will explain to you everything you need to create a 3D animation and, moreover, in the simplest way possible. So the final result is guarantee 100% and what you see, you’ll get.

You will learn

✓ To pass throught all the main production phases to realize an animated video in 3D graphics.
✓ To create from scratch simple objects, animate them and make a final rendering.
✓ To build a motion graphics product by using different softwares together, acquiring so the typical production workflows.

Requirements

• The softwares needed are: Cinema4D mainly. Anyway along the course we’ll put hands on Photoshop, Mudbox, After Effects and Premiere as well. Knowing some basics of them would be helpful, but anyway we’ll use really the simplest tools and procedures, so if you don’t know them, that’s not a problem.
• Because the course is mainly focused on workflows, you can use different softwares from those proposed if you like.

This course is for

• This course is for beginner interested in 3D graphics for motion graphics. The topics illustrated here are the basics to understand clearly the needed steps to realize a 3D graphics video.
• It is counselled to professionals as well: some tips showed along the course could be useful.

How much does the Cinema 4D - Basic Course Vol.1 course cost? Is it worth it?

The course costs $14.99. And currently there is a 57% discount on the original price of the course, which was $34.99. So you save $20 if you enroll the course now.
The average price is $19.3 of 69 Cinema 4D courses. So this course is 22% cheaper than the average Cinema 4D course on Udemy.

Does the Cinema 4D - Basic Course Vol.1 course have a money back guarantee or refund policy?

YES, Cinema 4D – Basic Course Vol.1 has a 30-day money back guarantee. The 30-day refund policy is designed to allow students to study without risk.

Are there any SCHOLARSHIPS for this course?

Currently we could not find a scholarship for the Cinema 4D - Basic Course Vol.1 course, but there is a $20 discount from the original price ($34.99). So the current price is just $14.99.

Who is the instructor? Is Francesco Ugolini a SCAM or a TRUSTED instructor?

Francesco Ugolini has created 15 courses that got 456 reviews which are generally positive. Francesco Ugolini has taught 1,553 students and received a 4.4 average review out of 456 reviews. Depending on the information available, Francesco Ugolini is a TRUSTED instructor.
Ethic 3D Graphics Designer
Fuggito da Roma vivo ormai da anni nella sperduta campagna di Viterbo.
Avendo perso nel tempo ogni forma di vita sociale, una connessione internet rappresenta l’unico mezzo di comunicazione con altri esseri umani. Piante e animali, invece, sono direttamente approcciati.
Iscritto alla facoltà di ingegneria elettronica all’ università di “Roma Tre”, nel 2000 decido avventatamente di abbandonare gli studi a 6 esami dalla laurea per dedicarmi alla grafica 3D da autodidatta: le scuole di grafica 3D ancora non esistevano. Venendo additato come pazzo da parenti e amici, trovai rifugio nel rendering.
I campi di applicazione come professionista freelance sono stati i più diversi: ricostruzione di siti archeologici (Techvision), animazioni di satelliti ( ESA), documentari (Voyager per La7), spot pubblicitari (Cartoons on the Bay per la RAI), e infine prototipi di Games. E così anche i softwares: 3DStudio, Maya, ZBrush, Substance Painter, Cinema4D, Unity.
Il prezzo da pagare è stato chiaramente la sanità mentale.
Nel tempo l’attività si è allargata anche all’ambito della didattica lavorando per le principali accademie di Design di Roma (IED, RUFA, NABA), istituti di formazione (Quasar, ITS Rossellini, CEFI) e altre realtà online (Istituto Volta, Udemy, Gumroad).
Gestisco il portale Digital Leaf di corsi online sulla grafica 3D con l’ambizioso obiettivo di dare un dignitoso significato ai poligoni e al rendering.
A presto e buoni poligoni.
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Platform: Udemy
Video: 3h 31m
Language: English
Next start: On Demand

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