In this course, we create from scratch, the map animations you see in the introductory video using Kite Compositor. We will learn to build these animations to illustrate Kite’s ability to create beautiful, useful, and fine-grained app animations that are not just prototypes, but animations generated by Swift code.
What will you learn from this course?
Students will learn Core Animation concepts such as layer masking, basic, keyframe, and spring animations as well as particle emission. You will also, learn how to animate position, scale, and rotation in Core Animation (using Kite) without writing a single line of code.
Not only that, as Edward Bulwer-Lytton once said, “In art, as in life, the beautiful moves in curves”. As a student of this course, you will learn how to take any object and move it along a custom curved motion path using Kite’s motion path editing.
If you are a designer, you will know how to generate a Swift 5.x Core Animation code for the animation you create visually in Kite. If you are a developer, you will be able to take the Kite animations you build and implement them in a real iOS app.
In the last section of this course, students will learn how to emit, animate, and render organic but synthetic snow that looks realistic. So, join to be a student of this class and allow me to show you how to design and create beautiful, simple but useful iOS animations for your next app using Kite and Core Animation.